Blender 3D Modeling for Software Prototyping

From basic concepts to creating stunning 3D mockups for your applications.

Why Use Blender for Prototyping?

Course Modules 📚

Module 1
Introduction to Blender

Get familiar with the Blender interface, navigation, and fundamental concepts of 3D space.

Go to Module 1
Module 2
Basic Modeling Tools

Learn to create and manipulate basic shapes, understanding vertices, edges, and faces.

Go to Module 2
Module 3
Modifiers and Materials

Discover non-destructive workflows with modifiers and apply basic colors and materials.

Go to Module 3
Module 4
Modeling a Simple UI Component

Apply your skills to model a common UI element like a button or a card view.

Go to Module 4
Module 5
Lighting and Scene Setup

Learn to set up a three-point lighting system to present your models professionally.

Go to Module 5
Module 6
Camera and Rendering

Position your camera for the perfect shot and render high-quality images of your prototypes.

Go to Module 6
Module 7
Creating a Full App Screen

Combine multiple components to build a complete, stylized 3D app screen mockup.

Go to Module 7
Module 8
Basic Animation Principles

Animate UI elements to showcase interactions, transitions, and user flow in your prototype.

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Module 9
Animating a UI Transition

Create a short, animated video of a screen transition, like a login or a purchase flow.

Go to Module 9
Module 10
Exporting and Final Project

Learn how to export your images and videos, and assemble your final project presentation.

Go to Module 10