Module 6: Camera and Rendering

You've modeled, applied materials, and lit your scene. Now it's time for the final step: positioning the camera and creating (rendering) your final image.

Video Tutorial: Camera and Render Basics

This tutorial will guide you through the essentials of setting up your camera and configuring the basic render settings you need to get a great-looking image out of Blender.

Key Concepts 📸

🎥Controlling the Camera

The camera is your window into the scene. Here's how to control it:

  • View Through Camera: Press Numpad 0 to look through your active camera. Press it again to exit.
  • Easy Positioning (Pro Tip): In the 3D Viewport, press N to open the side panel, go to the "View" tab, and check "Camera to View". Now when you are in camera view, you can orbit, pan, and zoom as you normally would, and the camera will follow your movements!
  • Focal Length: In the Camera Properties (green camera icon), you can change the focal length. A lower value (~35mm) gives a wider, more distorted view. A higher value (~85mm) gives a flatter, more "orthographic" look, which is great for UI elements.
⚙️Render & Output Settings

These settings determine the quality and format of your final image.

  • Render Engine: In Render Properties (camera icon), ensure your engine is set to Eevee. It's fast and looks great.
  • Quality Boost: In the Eevee settings, check the boxes for Ambient Occlusion, Bloom, and Screen Space Reflections. These add realism with almost no extra cost.
  • Output Properties: In Output Properties (printer icon), you can set your image Resolution (e.g., 1920x1080) and choose a File Format. PNG is best for quality and if you need a transparent background.

Practice: Your First High-Quality Render

Your Task!

Let's take the final shot of your lighted toggle switch scene.


  1. Open your scene from Module 5. If there isn't a camera, add one with Shift + A → Camera.
  2. Press Numpad 0 to enter camera view.
  3. Enable the "Camera to View" feature as described above and position your view until the toggle switch is framed nicely.
  4. Go to Render Properties, ensure the engine is Eevee, and check on Ambient Occlusion and Bloom.
  5. Go to Output Properties and set the resolution to 1920 px by 1080 px.
  6. Press the F12 key (or go to Render → Render Image in the top menu). Blender will open a new window and produce your image.
  7. Once it's finished, go to the menu in the Render window and choose Image → Save As... to save your final PNG file to your computer. Congratulations!